‘The Last of Us: Part II’ may jump between two points in time

‘The Last of Us: Part II’ may jump between two points in time

[embedded content] Speaking at the E3 Coliseum on Tuesday, game director Neil Druckmann referenced Left Behind, saying that “we had two timelines that we were playing with [in Left Behind] and that’s something that’s an intriguing way to tell a story.” He then went on to drop the vaguest of details about how The Last …